After extensive review and deliberation, we have decided that your current activity level within the game brings concern as to whether you will be able to handle another character.
The application itself is solid, thus our main concern is in regards to your activity levels. We've noticed that there's not much in terms of branching out and that your activity with Ludger is at the bare minimum. This brings concern as to whether we will see the same sparse kind of activity with a second character.
Thus we are instituting a probation period. We would like you to spend this month analyzing your activity and see whether you are struggling for activity by the end of the month. If you are, consider why that is. Is it because you are having issues getting tags? Are there real life obligations that cause time restraints? Is there not as much interest in the game itself? Are you going through the month and then realizing the week of AC that you need activity? While we don't require our players to tag every day nor expect them to, we do expect them to have their activity to at least not be focused on one log or groups of people. We would like to see our players branch out and be more part of the game itself as a whole. We also want to reduce consistent "bare minimum" passings.
This probation period will last for the month of October and November. It may seem long, but less than one month will not be an adequate range to gauge this.
Declined
The application itself is solid, thus our main concern is in regards to your activity levels. We've noticed that there's not much in terms of branching out and that your activity with Ludger is at the bare minimum. This brings concern as to whether we will see the same sparse kind of activity with a second character.
Thus we are instituting a probation period. We would like you to spend this month analyzing your activity and see whether you are struggling for activity by the end of the month. If you are, consider why that is. Is it because you are having issues getting tags? Are there real life obligations that cause time restraints? Is there not as much interest in the game itself? Are you going through the month and then realizing the week of AC that you need activity? While we don't require our players to tag every day nor expect them to, we do expect them to have their activity to at least not be focused on one log or groups of people. We would like to see our players branch out and be more part of the game itself as a whole. We also want to reduce consistent "bare minimum" passings.
This probation period will last for the month of October and November. It may seem long, but less than one month will not be an adequate range to gauge this.