alchemicals: (010.)
Zolf J Kimbley ([personal profile] alchemicals) wrote in [personal profile] simpathis 2016-06-18 03:05 am (UTC)

I have a question along the lines of injuries/illness, what comes in with a character, and how it could be potentially dealt with:

Say that we wanted to app someone that, due to canon-based reasons, has an unstable physical constitution - for simplicity's sake, they got caught up in magical...stuff that burned their body up from the inside and now they're in a state of "going to die in maybe a couple of weeks because my body will decay and give out on me, also don't touch me because that does the exact opposite of helping." This physical state of being is shown to carry over even after the character dies: that is to say that he actively dies in canon and is resurrected, but (presumably due to his previous physical instability) he proceeds to last ten days and then he up and dies again.

Now, I obviously would not want to play out this sorry idiot dying every couple of weeks, because that isn't conducive to anything productive. So my question is basically whether that would just be wiped upon his arriving (because it isn't a disability, per se, it's more of a massive traumatic injury caused by magical canon bullshit), whether the dying process would be slowed down and need to be cured or actively worked against somehow in-game (because it isn't an illness and so would come in with him), whether there's another solution that I haven't presented or considered, or whether this is a case of "oh my god, Dal, you need to stop and pick another canon point."

Thank you for your time!

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