[ ARCHIVED ] [ task board ]
In addition to the standard business jobs, there are also independent jobs, or "tasks," that can be done by anyone. These are more "mercenary" like in the sense that anyone can post one and anyone can take it. They range from asking for a helping hand to run an errand to gathering a hard to get item to exterminating a dangerous monster roaming too close to farms. Some jobs may even be related to the plot or an event.
Feel free to play around with the jobs. Some can even become mini plot events with the right people, and players can create jobs in relation or as a reaction to a posted job. You don't have to feel like you need to restrict yourself to the small blurb in the description, so have fun with it!
Every month, roughly twenty (20) potential job postings are placed on the board, with the occasional updates from submitted tasks. These jobs are posted in a large central bulletin board located in a building called The Task Center in Merchant's Square. It's overseen by a group who collects the fees, posts the listings, monitors who takes what, and gives the appropriate payment.
Jobs are an excellent way to not only get money, but also to create emotional drops because most jobs require more than one person. Even if the job itself could be done solo, it is still possible to bring in a friend to help. Unless the job specifies, there is nothing preventing the job taker from asking for aid. We do encourage that those taking the more "quest" like jobs to bring in a partner.
General Tasks are "repeatable" and can be done by multiple parties at various times. They do not require a partner although it is encouraged. Many of these can be considered as "soloable" and can be handwaved. Special Tasks are on a first come first serve basis and are considered more difficult than the General ones. It is safe to assume that any jobs requiring some aspect of fighting will be of higher difficulty and will need at least two people to take the target(s) down.
Jobs that are part-time in nature or have no definite ending period can be considered open for the entirety of the month. You are free to ask for more details and whether it can become a more "permanent" job for your character.
It can be assumed that payment is received upon completion, but only if the job is successful. We're going to trust the players and not require any link of "proof." So keep in mind that payment can be deducted or adding depending on job performance. If you have any questions about certain tasks and if payment would be altered under certain circumstances, just reply to your initial comment and we'll give you an answer.
Note: although handwaving jobs is allowed, you can only do so twice a month. Others you will have to thread out or have some kind of log regarding the job. For jobs that could be repeated indefinitely (such as part-time like jobs), the handwave limit does not apply.
The spreadsheet representing the task board can be found here.
To take on a job, select which one you wish to do and comment to the entry with the following form:
— SUBMISSIONS —
If you have an idea for a task OR if you have a character who would post up a task, submit it here! We're always open and welcome fresh new ideas. Some tasks can even lend to the plot, including yours.
Just fill out the form and we'll add it ASAP.
If you have a business you have that you would like to be added to the Jobs & Businesses list, fill out the form and we'll add it ASAP. You can even use the above task form to go ahead and start putting in tasks for your business!
Feel free to play around with the jobs. Some can even become mini plot events with the right people, and players can create jobs in relation or as a reaction to a posted job. You don't have to feel like you need to restrict yourself to the small blurb in the description, so have fun with it!
Every month, roughly twenty (20) potential job postings are placed on the board, with the occasional updates from submitted tasks. These jobs are posted in a large central bulletin board located in a building called The Task Center in Merchant's Square. It's overseen by a group who collects the fees, posts the listings, monitors who takes what, and gives the appropriate payment.
Jobs are an excellent way to not only get money, but also to create emotional drops because most jobs require more than one person. Even if the job itself could be done solo, it is still possible to bring in a friend to help. Unless the job specifies, there is nothing preventing the job taker from asking for aid. We do encourage that those taking the more "quest" like jobs to bring in a partner.
General Tasks are "repeatable" and can be done by multiple parties at various times. They do not require a partner although it is encouraged. Many of these can be considered as "soloable" and can be handwaved. Special Tasks are on a first come first serve basis and are considered more difficult than the General ones. It is safe to assume that any jobs requiring some aspect of fighting will be of higher difficulty and will need at least two people to take the target(s) down.
Jobs that are part-time in nature or have no definite ending period can be considered open for the entirety of the month. You are free to ask for more details and whether it can become a more "permanent" job for your character.
It can be assumed that payment is received upon completion, but only if the job is successful. We're going to trust the players and not require any link of "proof." So keep in mind that payment can be deducted or adding depending on job performance. If you have any questions about certain tasks and if payment would be altered under certain circumstances, just reply to your initial comment and we'll give you an answer.
Note: although handwaving jobs is allowed, you can only do so twice a month. Others you will have to thread out or have some kind of log regarding the job. For jobs that could be repeated indefinitely (such as part-time like jobs), the handwave limit does not apply.
The spreadsheet representing the task board can be found here.
To take on a job, select which one you wish to do and comment to the entry with the following form:
If you have an idea for a task OR if you have a character who would post up a task, submit it here! We're always open and welcome fresh new ideas. Some tasks can even lend to the plot, including yours.
Just fill out the form and we'll add it ASAP.
If you have a business you have that you would like to be added to the Jobs & Businesses list, fill out the form and we'll add it ASAP. You can even use the above task form to go ahead and start putting in tasks for your business!
no subject
Character: sentinel prime
ID: GT0806
Date Start: 18/8
Date Complete: i'm assuming this is ongoing?
Questions: are the letters just like, how many the character can hold? because sentinel could probably carry several sacks of them in his truck bed
no subject
As for the number of letters, they don't send that many at once, haha. It's more likely to be at most ten letters/packets every so often. But it's frequent and he'd be bringing letters back from the facility so a lot of "back and forth" will happen throughout the day. I believe the job is very similar to being a gofer.
Though I bet they would use Sentinel to send larger packages, so he'd get double the pay for those.
no subject
how often would they have larger packages? or is it up to the player to decide how much MAD WONGA they get in a day? would they deduct pay or not give him as much if he has a super nintendo shitty attitude?
does he get reduced pay if his mun asks a trillion stupid questions? :U
no subject
Just kidding, hah! But only to the last question. As to how often he gets those packages, it's up to you. So long as you're reasoanble about it and not making it so that he gets like 1000 sylvs a day, you should be fine. I'd saying getting between 100-200 would be a reasonable amount.
But they would definitely deduct pay if his attitude is bad. They're all still on the iffy side about the characters, so they'll definitely be watching and not be afraid to just fire him on the spot.
no subject
seriously though, thank you! it's good to know the limits - especially the being fired thing hon hon hon