[ ARCHIVED ] [ task board ]
In addition to the standard business jobs, there are also independent jobs, or "tasks," that can be done by anyone. These are more "mercenary" like in the sense that anyone can post one and anyone can take it. They range from asking for a helping hand to run an errand to gathering a hard to get item to exterminating a dangerous monster roaming too close to farms. Some jobs may even be related to the plot or an event.
Feel free to play around with the jobs. Some can even become mini plot events with the right people, and players can create jobs in relation or as a reaction to a posted job. You don't have to feel like you need to restrict yourself to the small blurb in the description, so have fun with it!
Every month, roughly twenty (20) potential job postings are placed on the board, with the occasional updates from submitted tasks. These jobs are posted in a large central bulletin board located in a building called The Task Center in Merchant's Square. It's overseen by a group who collects the fees, posts the listings, monitors who takes what, and gives the appropriate payment.
Jobs are an excellent way to not only get money, but also to create emotional drops because most jobs require more than one person. Even if the job itself could be done solo, it is still possible to bring in a friend to help. Unless the job specifies, there is nothing preventing the job taker from asking for aid. We do encourage that those taking the more "quest" like jobs to bring in a partner.
General Tasks are "repeatable" and can be done by multiple parties at various times. They do not require a partner although it is encouraged. Many of these can be considered as "soloable" and can be handwaved. Special Tasks are on a first come first serve basis and are considered more difficult than the General ones. It is safe to assume that any jobs requiring some aspect of fighting will be of higher difficulty and will need at least two people to take the target(s) down.
Jobs that are part-time in nature or have no definite ending period can be considered open for the entirety of the month. You are free to ask for more details and whether it can become a more "permanent" job for your character.
It can be assumed that payment is received upon completion, but only if the job is successful. We're going to trust the players and not require any link of "proof." So keep in mind that payment can be deducted or adding depending on job performance. If you have any questions about certain tasks and if payment would be altered under certain circumstances, just reply to your initial comment and we'll give you an answer.
Note: although handwaving jobs is allowed, you can only do so twice a month. Others you will have to thread out or have some kind of log regarding the job. For jobs that could be repeated indefinitely (such as part-time like jobs), the handwave limit does not apply.
The spreadsheet representing the task board can be found here.
To take on a job, select which one you wish to do and comment to the entry with the following form:
— SUBMISSIONS —
If you have an idea for a task OR if you have a character who would post up a task, submit it here! We're always open and welcome fresh new ideas. Some tasks can even lend to the plot, including yours.
Just fill out the form and we'll add it ASAP.
If you have a business you have that you would like to be added to the Jobs & Businesses list, fill out the form and we'll add it ASAP. You can even use the above task form to go ahead and start putting in tasks for your business!
Feel free to play around with the jobs. Some can even become mini plot events with the right people, and players can create jobs in relation or as a reaction to a posted job. You don't have to feel like you need to restrict yourself to the small blurb in the description, so have fun with it!
Every month, roughly twenty (20) potential job postings are placed on the board, with the occasional updates from submitted tasks. These jobs are posted in a large central bulletin board located in a building called The Task Center in Merchant's Square. It's overseen by a group who collects the fees, posts the listings, monitors who takes what, and gives the appropriate payment.
Jobs are an excellent way to not only get money, but also to create emotional drops because most jobs require more than one person. Even if the job itself could be done solo, it is still possible to bring in a friend to help. Unless the job specifies, there is nothing preventing the job taker from asking for aid. We do encourage that those taking the more "quest" like jobs to bring in a partner.
General Tasks are "repeatable" and can be done by multiple parties at various times. They do not require a partner although it is encouraged. Many of these can be considered as "soloable" and can be handwaved. Special Tasks are on a first come first serve basis and are considered more difficult than the General ones. It is safe to assume that any jobs requiring some aspect of fighting will be of higher difficulty and will need at least two people to take the target(s) down.
Jobs that are part-time in nature or have no definite ending period can be considered open for the entirety of the month. You are free to ask for more details and whether it can become a more "permanent" job for your character.
It can be assumed that payment is received upon completion, but only if the job is successful. We're going to trust the players and not require any link of "proof." So keep in mind that payment can be deducted or adding depending on job performance. If you have any questions about certain tasks and if payment would be altered under certain circumstances, just reply to your initial comment and we'll give you an answer.
Note: although handwaving jobs is allowed, you can only do so twice a month. Others you will have to thread out or have some kind of log regarding the job. For jobs that could be repeated indefinitely (such as part-time like jobs), the handwave limit does not apply.
The spreadsheet representing the task board can be found here.
To take on a job, select which one you wish to do and comment to the entry with the following form:
If you have an idea for a task OR if you have a character who would post up a task, submit it here! We're always open and welcome fresh new ideas. Some tasks can even lend to the plot, including yours.
Just fill out the form and we'll add it ASAP.
If you have a business you have that you would like to be added to the Jobs & Businesses list, fill out the form and we'll add it ASAP. You can even use the above task form to go ahead and start putting in tasks for your business!
no subject
ST0211E: Daimonia is the Arehtei that appeared in this event log in January, and there was an section on it in the announcement post.
This was a task given by the guild, but it's not actually feasible. Daimonia cannot be found or beaten, unfortunately. If the characters participated in the event that occurred during the Night of Selenium, they would have a better idea of Daimonia. However, the party can attempt to look for her and the further away they go from the city, they'll encounter various spots that will make them feel large, heavy weights of grief. Is anyone in the party aligned to Daimonia?
no subject
ST0211E: I don't think so? I'd need to double-check since I'm not 100% that the others filled out the alignment thing plus the alignment spreadsheet doesn't seem to be up-to-date.
Can you tell me more about the grief thing?
no subject
In terms of grief, they'll feel uncontrollable amounts of negativity over something they lost. It could be a person, a painful memory that is either recent or distant, or just no reason at all. If someone in the group is feeling anything in particular, this emotion will be shared across the group.
no subject
I checked with the group, and none of them were planning on aligning to Daimonia. I also poked them to fill out the sheet for you. :)
So when one of them starts feeling bad, they all start feeling bad? Do the rules of how emotions affect the surrounding world still play into that?
no subject