simpathis: (Default)
Empatheias Mods ([personal profile] simpathis) wrote2014-05-22 12:30 am

[ ARCHIVED ] [ emotion tracker ]

— OLD EMOTION TRACKER —


CURRENT EMOTION TRACKER CAN BE FOUND HERE.


Throughout the gameplay, characters will experience situations that may be more emotional for them than normal. This can be positive (happiness) or negative (anger/sadness). These emotions have greater weight and impact on the island and will affect whether it grows in a positive way or actually suffers. These particular experiences are also what mods will use to "count" and decide which type of event should happen.

Players are encouraged periodically, particularly at the end of the month, to comment to this entry with threads where particular emotional tags, threads, or entries occur. Technically all emotions count, but do not want you to feel that you have to comment every time your character smiles at a puppy or every expression. Instead, here are some questions you should think about:

  • Is this a rare emotion for your character?
  • Were there any emotional effects caused by the incident?
  • Was it a stronger than usual emotion? For example, your character may be happy overall, but moments where they're filling up the room with sunshine and rainbows would have a greater impact than a casual smile.
  • Did the character attempt to use or focus the emotion?
  • Was the emotion clearly and strongly reflective of the character?
  • Did the character or someone else become aware of their emotions, possibly due to the effects?

If you can answer, "Yes" to one or more of these, then drop that thread onto the tracker! It doesn't matter if it was a brief outburst or one that lasted hours—it can count.

With the addition of the Arehtei, alignments are also at play. In addition to affecting the island in more specifically (and possibly drastic) manners, if there are enough of a particular range of emotions, it may cause one of the Arehtei to appear. Whether it's that particular Arehtei or not is debatable. Here is the quick list of the Arehtei and the emotions they represent:

  • Aiada: envy and appreciation
  • Daimonia: grief and joy
  • Elios: hate and love
  • Peromei: despair and hope
  • Piphron: distrust and trust
  • Sosyne: anger and calm
  • Thras: fear and bravery

When filling out the form below, you need to indicate whether the thread is positive (+) or negative (-) and include which Arehtei the emotion falls under. If it was a combination of both positive and negative, then you put both (+-). In addition, you need to indicate if your character is aligned with that Arehtei. Those who exhibit emotions within that alignment will have greater impact than those who do not.

Apathy: For those who exhibit apathy, instead of a + or -, use the percent symbol (%). For the "Arehtei" field, put the one that represents the feelings the character was feeling apathetic toward. For example, if the surroundings were filled with happiness, you would put "Daimonia." Alignment field stays the same.

If you need help figuring out what emotion falls where, refer to our Emotion Reference Chart. It's a work in progress, and if you have any ideas or suggestions for certain emotions, feel free to let us know! Also, don't feel as if you're limited to pigeon holing an emotion to one specific Arehtei. Emotions can cross over to multiple Arehtei, so it's fine to list multiple. Finally, if it's been six months and you have commented to the tracker (both the general and event designated trackers) at least three times, then your character's crystal is eligible to be considered completed. Once complete, they can get a new one.

Note about symbol notation for emotions:

  • Combinations. If your character is feeling a varying range of emotions throughout the thread, you can mark them all. So for example, the character is calm, then excited, then relieved, then irritated. Just count it all!
  • Intensity. Emotions can count more than once if it was a particularly strong emotion. For example, your character became so angry that it overwhelmed them. The effect of the emotion may have also become more exaggerating, such as it becoming a blistering storm instead of just threatening thunder. In such a case, you can indicate this by placing a multiplier number ("-x3; +x2").

There is now a cap of 10 points positive OR negative per Arehtei per thread. That means that for any single thread, an Arehtei should be receiving no more than 20 points (10 positive, 10 negative). Realistically they should be much less than that. To help understand, we would like everyone to consider it like a rating system:

  • 1 point would be for a small but significant moment. Like a heart flutter or a bit of embarrassment.
  • 10 points should only occur if something extremely dire or substantial happens. If it's 10 points, then walls should be breaking, the ground shaking, things exploding everywhere—basically, the really big "oh shit" moments or, for the positive side, "I'M SO HAPPY I COULD DIE" moments.

Everything else will likely fall in-between. We would recommend the highs to average more in the 5's or 6's.

Below are some samples of how the form may look like.

Player: Bob
Character: Smithie McBobpants
Aligned: Elios
Date: 2/01
Emotion Points: El +x3 // Da +x2
Blurb: He fell head over heels with Jane Doeson and everything he passed turned pink and sprouted flowers all over the place. He even had birds singing cheesy love songs.
Player: Bill
Character: Boyd Binkins
Aligned: Aiada
Date: 2/05
Emotion Points: Da -x2; + // So -x2 // Ai -x4 // El +x4; -x5
Blurb: Boyd was in love with Jane, his childhood friend, but upon hearing that she and Bob got together, he was at first sad, but also happy for her. But then he grew angry and then extremely jealous of Bob because how could that man possibly understand Jane as well as he did!? Only he could truly love Jane! And that's how Boyd came to hate Bob and start planning his murder demise.

Total: (using as example)
(+): Da: 1, El: 4
(-): Ai: 4, Da: 2, El: 5, So: 2


tea_rs: (all the way to you)

[personal profile] tea_rs 2016-02-28 10:08 pm (UTC)(link)
Player: Dani

Character:
Date: 2/1 | -, +
Arehtei: Thras, Daimonia
Aligned? Y, N
Blurb: Hibiki helps a newcomer and frets over his willingness to sleep on the streets.

Date: 12/10 | +++
Arehtei: Daimonia
Aligned? N
Blurb: Going to hang out with a friend! How could this possibly go wrong?


Date: 12/14 | -----, ---
Arehtei: Thras, Daimonia
Aligned? Y, N
Blurb: And then everything went wrong. Hibiki finds herself kidnapped and blindfolded and horribly, horribly afraid.

Date: 12/14 | %
Arehtei: Thras
Aligned? Y
Blurb: Being emotionally drained sure is fun.

Date: 12/15 | -, -, +
Arehtei: Thras, Piphron, Sosyne
Aligned? Y, N, N
Blurb: Hibiki and Frisk lay on the floor and feel like garbage

Date: 2/15 | -, -, +, +
Arehtei: Daimonia, Thras, Sosyne, Piphron
Aligned? N, Y, N, N
Blurb: Hibiki's inability to make tea is very distressing, but Kevin manages to get her to calm down and feel a little safer in her new home.

Date: 12/15 | -, -, +
Arehtei: Thras, Piphron, Sosyne
Aligned? Y, N, N
Blurb: Nagito drops by to visit and brings an interesting creature along with him.

Date: 2/15 | -, -, -
Arehtei: Thras, Piphron, Daimonia
Aligned? Y, N, N
Blurb: Fu makes a startling entrance, and accidentally reminds Hibiki that she still can't touch tea without it turning into a watery mess. O-oops...

Date: 2/15 | -, +, +
Arehtei: Thras, Piphron, Peromei
Aligned? Y, N, N
Blurb: Edea lays out some possibilities for eventually moving forward again.

Date: 2/15 | -, +, +
Arehtei: Thras, Piphron, Daimonia
Aligned? Y, N, N
Blurb: Shizuo brings a bunch of treats Hibiki's coworkers had kindly recalled she liked. It's deeply moving, especially for a girl who hardly ever receives such gifts.

Date: 2/15 | -
Arehtei: Thras
Aligned? Y
Blurb: Alice is confusing.

Date: 2/15 | -, -
Arehtei: Thras, Daimonia
Aligned? Y, N
Blurb: Hibiki panics when she sees Lu Meng again and remembers the horrors she experienced when he rescued her from the underground. She spooks him off, and she feels terribly for it.

Date: 2/15 | -, -
Arehtei: Thras, Piphron
Aligned? Y, N
Blurb: Stranger danger! Hibiki is not sure what to make of this guy she hasn't met before.