[ ARCHIVED ] [ application ]
IMPORTANT!Applications are on a monthly cycle. They run from the 1st thru the 4th of each month. The cycle opens at 12:00AM CST and close at 11:59PM CST. Notices will be sent out all at once at the end of the cycle, and no later than 24 hours after the end of the cycle.
Before applying, please be sure to read the following:
⌈ PLAYER SECTION ⌉
Player:
Contact: Journal/Plurk/AIM — anything to help identify since someone might share your name handle.
Age: You must be at least 13 years old to apply.
Current Characters: If a new player, just put "N/A"
⌈ CHARACTER SECTION ⌉
Character:
Age:
Canon:
Canon Point:
Background: We do not need a play by play of their life. You can of course provide one, but it's not necessary. A summary of their role in the canon and important events involving their character will suffice. Wiki links are allowed.
Personality: Tell us everything you can about how the character works. What are their quirks, reasons for thinking, habits, and flaws—basically we want to know not only how they act, but also why they act that way. You are free to use canon as examples, but be sure to explain why you are referencing the event.
Abilities: If there are any particular abilities the character has supernatural or otherwise, list them here. Referencing to a wiki list is acceptable. However, if there are any particular abilities that need to be weakened or removed, note them here.
Alignment: Please refer to the Alignment entry to choose which alignment your character would most likely fall under. Include a brief (a couple of sentences max) just to help explain why you think your choice is the best fit.
Other: Anything else you'd like to mention.
⌈ SAMPLE SECTION ⌉
Sample: We have two requirements for the sample:
The sample can be "written" in three different ways and you can choose which one will work best for you:
Format wise, you can use either [ brackets ] OR narrative prose. We do require that the writing at least be coherent, have proper sentence structure, and is mostly grammatically correct (we realize that writing styles can be loose/creative in [ bracket ] form so we're giving a bit more leeway). One last suggestion we have is try to have the character interacting with the environment and try thinking of the sample less of a narrative piece but more like a post or thread prompt you might make in the game. That will help the sample show not only how you will write the character, but also how you will play them in practice.
Questions: If you have any questions, ask them here.
Clean copy and paste form here:
Before applying, please be sure to read the following:
- Read the Rules and the Game Information.
- Double check the Reserves and Taken Characters lists to make sure the character you're applying for is not on the list. Also check the comments in case the entry has yet to be updated, as well as any pending applications.
- Feel free to use the most recent test drive both for practice as well as to use for samples. IMPORTANT! If you submit threads as samples, you must submit the application with that character journal. This is the only way we can ensure that the samples are from you and not someone else.
- Linked samples must have been made within the past year.
- You may apply for up to two characters per cycle.
- Application challenges are allowed. Reserves will have priority, but it's not definitive. We will choose the better application regardless.
- Do not plagiarize. If we find that the information provided was directly taken by either another player or source material such a wiki, the application will be rejected immediately. If we find this after processing the application, we will revoke the application and have you removed from the game with potential ban.
- Reusing your own applications from other games is allowed. We only ask any original written samples to conform to our game. That is, we don't want to read samples that are set specifically for another game's premise. Note: this does not apply to threads linked from other games used as samples.
- If you are rejected, you cannot reapply for the same character until the next cycle. However, you can apply for a different character in the same cycle.
- Those accepted must fill out all of the required entries within a week to be considered part of the game. Otherwise, we will consider it a revocation of the application.
- Fill out the form and comment to this entry! You can either paste the application directly to the entry or link it from your own journal/musebox.
Player:
Contact: Journal/Plurk/AIM — anything to help identify since someone might share your name handle.
Age: You must be at least 13 years old to apply.
Current Characters: If a new player, just put "N/A"
Character:
Age:
Canon:
Canon Point:
Background: We do not need a play by play of their life. You can of course provide one, but it's not necessary. A summary of their role in the canon and important events involving their character will suffice. Wiki links are allowed.
Personality: Tell us everything you can about how the character works. What are their quirks, reasons for thinking, habits, and flaws—basically we want to know not only how they act, but also why they act that way. You are free to use canon as examples, but be sure to explain why you are referencing the event.
Abilities: If there are any particular abilities the character has supernatural or otherwise, list them here. Referencing to a wiki list is acceptable. However, if there are any particular abilities that need to be weakened or removed, note them here.
Alignment: Please refer to the Alignment entry to choose which alignment your character would most likely fall under. Include a brief (a couple of sentences max) just to help explain why you think your choice is the best fit.
Other: Anything else you'd like to mention.
Sample: We have two requirements for the sample:
- Character Portrayal. We should see examples of the character's dialogue as well as some introspection or additional narrative to further show how you intend to write the character. This is the most important part of the sample and where most of the weight will be.
- Use of Emotions. This is our "game setting" requirement. Essentially we want to ensure that you have a basic grasp of the game's premise, especially with the use of emotions. It can be a small scene, even incidental to the main sample. For apathetic characters or those who do not exhibit emotions easily, an alternative is to describe what the character is doing instead and essentially show how they behave in such a manner. For example, if a character is set in a scenario that would normally provoke an emotional response, what do they do instead? What is their mindset and their reaction instead? This portion doesn't have to be lengthy and can even be a couple of sentences to a paragraph. Also keep in mind that subtle and passive effects count, so you do not have to try and create something exuberant or extreme. A calm wind will work just as well as a raging storm, so feel free to be as simple or creative as you want.
The sample can be "written" in three different ways and you can choose which one will work best for you:
- Test Drive. You can utilize our test drive to cover both requirements of the sample. So long as there is enough character portrayal and a scene with an emotional reaction, be it within the prompt or done during the thread, then it will satisfy both requirements.
- Link out + Written. You can link to threads/entries from other games, memes, or museboxes to show character portrayal, and then write an additional short scene for the emotion portion of the sample.
- Original Sample. You can write a complete sample that shows both character portrayal and a scene involving emotion use. This can be one sample or two separate samples. If you opt to write an original sample, you are welcome to use any prompts from any of our Test Drives, Intro Logs, Task Board, and even past events. You are also free to change things up and are not restricted to any of these prompts. They are just here to help offer ideas.
Format wise, you can use either [ brackets ] OR narrative prose. We do require that the writing at least be coherent, have proper sentence structure, and is mostly grammatically correct (we realize that writing styles can be loose/creative in [ bracket ] form so we're giving a bit more leeway). One last suggestion we have is try to have the character interacting with the environment and try thinking of the sample less of a narrative piece but more like a post or thread prompt you might make in the game. That will help the sample show not only how you will write the character, but also how you will play them in practice.
Questions: If you have any questions, ask them here.

Revision
The Third Person Sample is just a little short. It has a great start, so we'd just like to see a bit of an expansion, perhaps another paragraph or two that continues to delve into Shirley's character.
Please submit your revisions as its own comment in reply to this one. You have one week to submit the revisions, otherwise we will consider it a revocation of your application. If you have any questions or concerns, ask away!
Re: Revision
Anyway, her application post should have the full sample now. I've also added on a more solid conclusion, since I wasn't satisfied with the length or breadth of the sample myself.
I hope this is better! Just let me know if you'd like me to expound a little more.
Edit: or, gosh, I could read the comment I've been sent. Here is the revised sample as a comment in reply to yours. Sorry for all the confusion, I'm (more than) a little sleepy.
***
When Shirley had been young, full of all the sincere confidence of an eight year old savior, she had tried to convince Stella to let her help sweep their cottage. The broom is too big for you, Shirley, Stella had said, with a teasing smile on her face. I’m afraid I’ll find you in the dustpan instead of the dirt.
Well, Stella had hardly been bigger so, after a campaign, Shirley was allowed to grasp the tall broom in her small hands. While Shirley swept, Stella washed windows and sang an old marching song. Although most of the dust Shirley swept ended up rearranged on the floor instead of in the dustpan, she had felt so proud that she had been able to manage it all by herself.
It had been years since she thought of that afternoon but, as Shirley neatly brushed up yesterday’s dust from her floor and watched dust motes float through a warm sunbeam, Stella’s tune suddenly came back to her. She couldn’t remember the words, so she began to hum; and as she hummed, the sunlight spun itself into one little glowing bird, then two, then three. They fluttered around her face, chirping in harmony to the song.
Shirley couldn’t help it. A smile spread across her face, as she remembered the name of the song:
“ ‘The Bird Chirps, I Sing,’ ” she said, holding out a hand out for one. It landed delicately on her fingertips, warm and weightless, before taking to the air.
It was amazing, she thought, what a good memory and feeling could become in Empatheias. And a little odd, too; it was strange to open her front door to warm and cheerful sunshine, only to walk a few blocks down into the heavy, pressing gloom of a despondent youth. But now really wasn’t the time to be distracted: if she wanted to make it to work on time, she had to finish her cleaning.
In Shirley’s opinion, there was a certain satisfaction to be found in a clean and tidy home. It wasn’t hard, if you kept at it little by little… and didn’t let small messes turn into big one. When she used to live with Senel, she would keep a rug by the door; that way, when he came home with muddy feet, as he was wont to do after a hard day of work in a shipyard, most of it would get on the rug instead of her nice, clean floor.
Thinking of Senel who, by the virtue of being a boy, has brought mess and trouble into her life since the day they met, brought about a sharp pang of loneliness to her chest. She missed him—(and Chloe, Norma, Jay, Will, Moses, and Grune, too)—fiercely whenever she stopped to think about it. Shirley’s fingers tightened around the broom handle as the tune dwindled from her throat, and the little birds made of sunlight faded and split back into dancing motes of light.
It had already been a week since Shirley had been called the island of Empatheias. How long would it be until she returned home? Would she ever see her friends again? As things stood now… she didn’t know. But, as difficult as it was, she couldn’t hide away in the house and worry about it.
“There’s still plenty of work to be done here,” Shirley told herself, nodding firmly. She was far from the only one trapped here—there were dozens of other new arrivals, each with their own cares and concerns for their homes.
With so many people working together, Shirley is certain they’ll find answers—hopefully sooner rather than later.
Accepted!
• Reply to this comment with the journal you will be joining with.
• Comment to the Taken list.
• When your journal is added by the mod journal, comment to the Player Contact list.
• Join
• Introduce yourself in our Player Intro post and start playing!
Optional:
• Review the Game Info, Emotions, Amulet, and Island information pages.
• Make sure you understand how the Network works. Remember, Empatheias uses telepathy as communication!
• Feel free to make a "Message Box" type post for any private messages that could be sent via messenger bird.
If you have any questions at any time, feel free to contact us! Have fun :D Remember, game starts August 1st, so keep an eye out for our starting log! We also would like you to read this mod announcement as it should give you a heads up on what to expect.
Haha, you're fine :)