[ ARCHIVED ] [ application ]
IMPORTANT!Applications are on a monthly cycle. They run from the 1st thru the 4th of each month. The cycle opens at 12:00AM CST and close at 11:59PM CST. Notices will be sent out all at once at the end of the cycle, and no later than 24 hours after the end of the cycle.
Before applying, please be sure to read the following:
⌈ PLAYER SECTION ⌉
Player:
Contact: Journal/Plurk/AIM — anything to help identify since someone might share your name handle.
Age: You must be at least 13 years old to apply.
Current Characters: If a new player, just put "N/A"
⌈ CHARACTER SECTION ⌉
Character:
Age:
Canon:
Canon Point:
Background: We do not need a play by play of their life. You can of course provide one, but it's not necessary. A summary of their role in the canon and important events involving their character will suffice. Wiki links are allowed.
Personality: Tell us everything you can about how the character works. What are their quirks, reasons for thinking, habits, and flaws—basically we want to know not only how they act, but also why they act that way. You are free to use canon as examples, but be sure to explain why you are referencing the event.
Abilities: If there are any particular abilities the character has supernatural or otherwise, list them here. Referencing to a wiki list is acceptable. However, if there are any particular abilities that need to be weakened or removed, note them here.
Alignment: Please refer to the Alignment entry to choose which alignment your character would most likely fall under. Include a brief (a couple of sentences max) just to help explain why you think your choice is the best fit.
Other: Anything else you'd like to mention.
⌈ SAMPLE SECTION ⌉
Sample: We have two requirements for the sample:
The sample can be "written" in three different ways and you can choose which one will work best for you:
Format wise, you can use either [ brackets ] OR narrative prose. We do require that the writing at least be coherent, have proper sentence structure, and is mostly grammatically correct (we realize that writing styles can be loose/creative in [ bracket ] form so we're giving a bit more leeway). One last suggestion we have is try to have the character interacting with the environment and try thinking of the sample less of a narrative piece but more like a post or thread prompt you might make in the game. That will help the sample show not only how you will write the character, but also how you will play them in practice.
Questions: If you have any questions, ask them here.
Clean copy and paste form here:
Before applying, please be sure to read the following:
- Read the Rules and the Game Information.
- Double check the Reserves and Taken Characters lists to make sure the character you're applying for is not on the list. Also check the comments in case the entry has yet to be updated, as well as any pending applications.
- Feel free to use the most recent test drive both for practice as well as to use for samples. IMPORTANT! If you submit threads as samples, you must submit the application with that character journal. This is the only way we can ensure that the samples are from you and not someone else.
- Linked samples must have been made within the past year.
- You may apply for up to two characters per cycle.
- Application challenges are allowed. Reserves will have priority, but it's not definitive. We will choose the better application regardless.
- Do not plagiarize. If we find that the information provided was directly taken by either another player or source material such a wiki, the application will be rejected immediately. If we find this after processing the application, we will revoke the application and have you removed from the game with potential ban.
- Reusing your own applications from other games is allowed. We only ask any original written samples to conform to our game. That is, we don't want to read samples that are set specifically for another game's premise. Note: this does not apply to threads linked from other games used as samples.
- If you are rejected, you cannot reapply for the same character until the next cycle. However, you can apply for a different character in the same cycle.
- Those accepted must fill out all of the required entries within a week to be considered part of the game. Otherwise, we will consider it a revocation of the application.
- Fill out the form and comment to this entry! You can either paste the application directly to the entry or link it from your own journal/musebox.
Player:
Contact: Journal/Plurk/AIM — anything to help identify since someone might share your name handle.
Age: You must be at least 13 years old to apply.
Current Characters: If a new player, just put "N/A"
Character:
Age:
Canon:
Canon Point:
Background: We do not need a play by play of their life. You can of course provide one, but it's not necessary. A summary of their role in the canon and important events involving their character will suffice. Wiki links are allowed.
Personality: Tell us everything you can about how the character works. What are their quirks, reasons for thinking, habits, and flaws—basically we want to know not only how they act, but also why they act that way. You are free to use canon as examples, but be sure to explain why you are referencing the event.
Abilities: If there are any particular abilities the character has supernatural or otherwise, list them here. Referencing to a wiki list is acceptable. However, if there are any particular abilities that need to be weakened or removed, note them here.
Alignment: Please refer to the Alignment entry to choose which alignment your character would most likely fall under. Include a brief (a couple of sentences max) just to help explain why you think your choice is the best fit.
Other: Anything else you'd like to mention.
Sample: We have two requirements for the sample:
- Character Portrayal. We should see examples of the character's dialogue as well as some introspection or additional narrative to further show how you intend to write the character. This is the most important part of the sample and where most of the weight will be.
- Use of Emotions. This is our "game setting" requirement. Essentially we want to ensure that you have a basic grasp of the game's premise, especially with the use of emotions. It can be a small scene, even incidental to the main sample. For apathetic characters or those who do not exhibit emotions easily, an alternative is to describe what the character is doing instead and essentially show how they behave in such a manner. For example, if a character is set in a scenario that would normally provoke an emotional response, what do they do instead? What is their mindset and their reaction instead? This portion doesn't have to be lengthy and can even be a couple of sentences to a paragraph. Also keep in mind that subtle and passive effects count, so you do not have to try and create something exuberant or extreme. A calm wind will work just as well as a raging storm, so feel free to be as simple or creative as you want.
The sample can be "written" in three different ways and you can choose which one will work best for you:
- Test Drive. You can utilize our test drive to cover both requirements of the sample. So long as there is enough character portrayal and a scene with an emotional reaction, be it within the prompt or done during the thread, then it will satisfy both requirements.
- Link out + Written. You can link to threads/entries from other games, memes, or museboxes to show character portrayal, and then write an additional short scene for the emotion portion of the sample.
- Original Sample. You can write a complete sample that shows both character portrayal and a scene involving emotion use. This can be one sample or two separate samples. If you opt to write an original sample, you are welcome to use any prompts from any of our Test Drives, Intro Logs, Task Board, and even past events. You are also free to change things up and are not restricted to any of these prompts. They are just here to help offer ideas.
Format wise, you can use either [ brackets ] OR narrative prose. We do require that the writing at least be coherent, have proper sentence structure, and is mostly grammatically correct (we realize that writing styles can be loose/creative in [ bracket ] form so we're giving a bit more leeway). One last suggestion we have is try to have the character interacting with the environment and try thinking of the sample less of a narrative piece but more like a post or thread prompt you might make in the game. That will help the sample show not only how you will write the character, but also how you will play them in practice.
Questions: If you have any questions, ask them here.

Sheena Fujibayashi | Tales of Symphonia | Not Reserved
Revision
While you've covered how Lloyd and Colette have affected Sheena's development, we'd like for you to expand on the rest of the cast and other characters who were close to Sheena. In terms of the cast, focusing on those who had more of an impact on her life is perfectly fine since some played larger roles than others.
Please submit your revisions as its own comment in reply to this one. You have one week to submit the revisions, otherwise we will consider it a revocation of your application. If you have any questions or concerns, ask away!
Re: Revision
Would it be easier to submit the entire revised personality section, or just the revisions themselves?
Because the first option may work better.
Re: Revision
Just the Revisions
The result of that is her treating them like everyone else. She doesn't revere Zelos at all--even forgetting at times that he's a noble as she calls him out on the things he does and says, not caring that laying a violent hand on him really isn't recommended (and is more than likely against the law considering his position as the second most powerful person after the King). To her, he's simply "Zelos Wilder" and she doesn't want to use him for power or gain like some others on their planet. Ironically, Zelos does the same thing to her in turn, pointing out that her sacrificing herself in order for them to escape is a stupid move--especially since there's no guarantee her plan will work. And in a strange twist, although it annoys her to no end, his flirting with her every chance he gets is a form of acceptance on his part, since in that way, he's treating her like every other woman he's ever met.
In spite of this very antagonistic-seeming relationship, they actually speak to each other about things that have happened and are happening. Sometimes the conversations end in an argument, sometimes they don't, but she doesn't completely dismiss the things he says to her. After Kuchinawa's revelation that he was working against them, betraying her trust, Zelos asks her who had betrayed who first when she declares her hatred of traitors, since in Kuchinawa's eyes it's her because he thinks she hadn't really been trying to make the pact with Volt the first time, resulting in the death of his parents and being able to do so with other Spirits years later with seemingly no effort, but also for her failing to kill Colette and putting Mizuho in danger with the King. Her hair-trigger temper flares then dies quickly after he "retreats" and his words sink in, leaving her speechless and unable to form a defense. Zelos is also the one who knows her well enough that in order to help her start healing after Corrine's death the others need to stop being depressed around her and move on. Otherwise, Corrine's sacrifice would have been in vain.
Corrine is the little man-made Summon Spirit she had met while performing one of the odd jobs she takes on to help rectify the mistake made at Volt's Temple all those years ago. A firm believer in taking responsibility for one's actions and that mistakes can be corrected and forgiven, she sends the money back home to Mizuho to help the families affected by what had happened. Whether they thank her or not is never revealed, but it doesn't stop her from doing all that she can for both the people and the village she loves.
Corrine is the first Spirit she makes a pact with, and that act alone gives her an idea of just what the half-elves of her world go through as those around her start to look at Sheena differently. It's an understanding that helps strengthen her habit of not judging others on their appearance and only on their actions. To not judge a book by its cover. Even after learning her friends Raine and Genis are half-elves--beings treated as garbage by Tethe'allan society--she doesn't care. She tells them that her being from Mizuho--which isn't "mainstream", either--makes them "not that different" from each other.
Although Raine can do one important thing Sheena can't: understand what Volt is saying. Because of this, the ninja learns that what had happened years before had been a horrible accident that no one had been prepared for because no one had known the Spirit spoke an ancient language. It had all been a horrible accident--something that Sheena now has to come to terms with (even though after twelve years, she still blames herself). But as with any injury, sometimes you have to face a renewed pain in order to properly heal.
And while her promise to not judge work fine on humanoids, sadly, her attempts to not be prejudiced fail when it comes to Corrine. On their way to Volt's Temple, the little Spirit tells her he'll protect her if something happens. A sentiment Sheena refutes by telling him he isn't strong enough to do such a thing. She learns the hard way that he is, however, and that the size of the body doesn't always match the size of the heart--or a person's strength. Because of his taking the death blow meant for Sheena and showing his faith in her by urging her to try once more before he dies, Sheena is able to face Volt and prevail--keeping Corrine's Bell as a reminder of the little Spirit whose strength, courage, and heart were much larger than what one could see of his body with their eyes.
Accepted!
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Please use the Character Introduction Log for your character intro. If you have any questions at any time, feel free to contact us! Have fun :D
Re: Accepted!
This is the journal I'll be using!