[ ARCHIVED ] [ application ]
IMPORTANT!Applications are on a monthly cycle. They run from the 1st thru the 4th of each month. The cycle opens at 12:00AM CST and close at 11:59PM CST. Notices will be sent out all at once at the end of the cycle, and no later than 24 hours after the end of the cycle.
Before applying, please be sure to read the following:
⌈ PLAYER SECTION ⌉
Player:
Contact: Journal/Plurk/AIM — anything to help identify since someone might share your name handle.
Age: You must be at least 13 years old to apply.
Current Characters: If a new player, just put "N/A"
⌈ CHARACTER SECTION ⌉
Character:
Age:
Canon:
Canon Point:
Background: We do not need a play by play of their life. You can of course provide one, but it's not necessary. A summary of their role in the canon and important events involving their character will suffice. Wiki links are allowed.
Personality: Tell us everything you can about how the character works. What are their quirks, reasons for thinking, habits, and flaws—basically we want to know not only how they act, but also why they act that way. You are free to use canon as examples, but be sure to explain why you are referencing the event.
Abilities: If there are any particular abilities the character has supernatural or otherwise, list them here. Referencing to a wiki list is acceptable. However, if there are any particular abilities that need to be weakened or removed, note them here.
Alignment: Please refer to the Alignment entry to choose which alignment your character would most likely fall under. Include a brief (a couple of sentences max) just to help explain why you think your choice is the best fit.
Other: Anything else you'd like to mention.
⌈ SAMPLE SECTION ⌉
Sample: We have two requirements for the sample:
The sample can be "written" in three different ways and you can choose which one will work best for you:
Format wise, you can use either [ brackets ] OR narrative prose. We do require that the writing at least be coherent, have proper sentence structure, and is mostly grammatically correct (we realize that writing styles can be loose/creative in [ bracket ] form so we're giving a bit more leeway). One last suggestion we have is try to have the character interacting with the environment and try thinking of the sample less of a narrative piece but more like a post or thread prompt you might make in the game. That will help the sample show not only how you will write the character, but also how you will play them in practice.
Questions: If you have any questions, ask them here.
Clean copy and paste form here:
Before applying, please be sure to read the following:
- Read the Rules and the Game Information.
- Double check the Reserves and Taken Characters lists to make sure the character you're applying for is not on the list. Also check the comments in case the entry has yet to be updated, as well as any pending applications.
- Feel free to use the most recent test drive both for practice as well as to use for samples. IMPORTANT! If you submit threads as samples, you must submit the application with that character journal. This is the only way we can ensure that the samples are from you and not someone else.
- Linked samples must have been made within the past year.
- You may apply for up to two characters per cycle.
- Application challenges are allowed. Reserves will have priority, but it's not definitive. We will choose the better application regardless.
- Do not plagiarize. If we find that the information provided was directly taken by either another player or source material such a wiki, the application will be rejected immediately. If we find this after processing the application, we will revoke the application and have you removed from the game with potential ban.
- Reusing your own applications from other games is allowed. We only ask any original written samples to conform to our game. That is, we don't want to read samples that are set specifically for another game's premise. Note: this does not apply to threads linked from other games used as samples.
- If you are rejected, you cannot reapply for the same character until the next cycle. However, you can apply for a different character in the same cycle.
- Those accepted must fill out all of the required entries within a week to be considered part of the game. Otherwise, we will consider it a revocation of the application.
- Fill out the form and comment to this entry! You can either paste the application directly to the entry or link it from your own journal/musebox.
Player:
Contact: Journal/Plurk/AIM — anything to help identify since someone might share your name handle.
Age: You must be at least 13 years old to apply.
Current Characters: If a new player, just put "N/A"
Character:
Age:
Canon:
Canon Point:
Background: We do not need a play by play of their life. You can of course provide one, but it's not necessary. A summary of their role in the canon and important events involving their character will suffice. Wiki links are allowed.
Personality: Tell us everything you can about how the character works. What are their quirks, reasons for thinking, habits, and flaws—basically we want to know not only how they act, but also why they act that way. You are free to use canon as examples, but be sure to explain why you are referencing the event.
Abilities: If there are any particular abilities the character has supernatural or otherwise, list them here. Referencing to a wiki list is acceptable. However, if there are any particular abilities that need to be weakened or removed, note them here.
Alignment: Please refer to the Alignment entry to choose which alignment your character would most likely fall under. Include a brief (a couple of sentences max) just to help explain why you think your choice is the best fit.
Other: Anything else you'd like to mention.
Sample: We have two requirements for the sample:
- Character Portrayal. We should see examples of the character's dialogue as well as some introspection or additional narrative to further show how you intend to write the character. This is the most important part of the sample and where most of the weight will be.
- Use of Emotions. This is our "game setting" requirement. Essentially we want to ensure that you have a basic grasp of the game's premise, especially with the use of emotions. It can be a small scene, even incidental to the main sample. For apathetic characters or those who do not exhibit emotions easily, an alternative is to describe what the character is doing instead and essentially show how they behave in such a manner. For example, if a character is set in a scenario that would normally provoke an emotional response, what do they do instead? What is their mindset and their reaction instead? This portion doesn't have to be lengthy and can even be a couple of sentences to a paragraph. Also keep in mind that subtle and passive effects count, so you do not have to try and create something exuberant or extreme. A calm wind will work just as well as a raging storm, so feel free to be as simple or creative as you want.
The sample can be "written" in three different ways and you can choose which one will work best for you:
- Test Drive. You can utilize our test drive to cover both requirements of the sample. So long as there is enough character portrayal and a scene with an emotional reaction, be it within the prompt or done during the thread, then it will satisfy both requirements.
- Link out + Written. You can link to threads/entries from other games, memes, or museboxes to show character portrayal, and then write an additional short scene for the emotion portion of the sample.
- Original Sample. You can write a complete sample that shows both character portrayal and a scene involving emotion use. This can be one sample or two separate samples. If you opt to write an original sample, you are welcome to use any prompts from any of our Test Drives, Intro Logs, Task Board, and even past events. You are also free to change things up and are not restricted to any of these prompts. They are just here to help offer ideas.
Format wise, you can use either [ brackets ] OR narrative prose. We do require that the writing at least be coherent, have proper sentence structure, and is mostly grammatically correct (we realize that writing styles can be loose/creative in [ bracket ] form so we're giving a bit more leeway). One last suggestion we have is try to have the character interacting with the environment and try thinking of the sample less of a narrative piece but more like a post or thread prompt you might make in the game. That will help the sample show not only how you will write the character, but also how you will play them in practice.
Questions: If you have any questions, ask them here.

Shinozaki Sachiko | Corpse Party | Reserved
Revision
For the sample, we'd like for you to give a little more for Sachiko's actual voice. You can add this to your current sample by providing a little of what she's actually thinking (direct thoughts as opposed to general introspection). Another option is to provide another quick sample of her thoughts or a few more lines of dialogue.
Please submit your revisions as its own comment in reply to this one. You have one week to submit the revisions, otherwise we will consider it a revocation of your application. If you have any questions or concerns, ask away!
Re: Revision
The phantom girl was invisible atop the roof of a building, looking down with eyes filled with annoyance. "Look at them all. Like stupid little bugs, just waiting to be stepped on." A giggle escapes her lips, one that could easily be confused as the laughter of an innocent child if one did not know the nature of the ghostly girl.She holds one of her hands in front of her face, making a circle with one finger and thumb, and peers through it. "If I had a giant magnifying glass, I'd just burn them all like the ants they are. Whooosh! No more annoying people!" It sounds like something a mean spirited child might say without any conviction, but Sachiko actually meant it. The lives of those people meant absolutely nothing to her. They were mere toys to play with, break, and then replace.
But regardless of how much she meant it, she did not have the same power in this world that she had back home. There was no inescapable school to drag people into, she had to pick and choose her toys a lot more carefully. And that was what she was doing now. She had picked this building because it let her watch large amounts of people at once, to find someone particularly loathsome to torment.
And finally, she saw her. A girl who was just breaking away from her group of friends to return home. That girl had everything Sachiko was never allowed to have. She had friends, and was probably returning to a loving family. Those were the only reasons she needed to torment the girl. She didn't know her name at all. She just knew that she hated her. "Aren't you just the cutest thing? So adorable I can't help but want to mess you up." A mocking laugh escapes her as she suddenly vanishes from her rooftop perch.
Keeping herself concealed from sight, she lands a short distance from the girl, hiding behind a bush. She had no intention of concealing herself for long, though. She let out a pained sounding moan, audible to her intended victim, before stumbling into sight. It was all a show, of course. In her experience, this type of person was rarely smart enough to be afraid of her. Not until it was too late at least. She puts on her best pathetic, sad expression as she approaches. When she speaks, her voice lacks the sinister, mocking tone she had used when speaking to herself. Instead she sounds like a scared, confused child. It was a role she had a lot of practice in.
"..M...miss?" She looks up at the girl, the poor girl who has no idea what sort of spirit she was dealing with. "..S...something happened.....I don't know where I am...." She sniffles, a hand coming to her face to rub at tears that just aren't there. "...I can't find mommy and daddy and....and I don't feel so well..." While on the outside she was playing the role of the helpless child, it was difficult for her to hold back her smirk. She didn't intend to make this quick. She would not be satisfied with giving this girl a bit of a scare and some bruises. No, she intended to see her ruined. "...You...you'll help me, won't you?" If she was smart the girl would say no. But they were rarely smart. Not when they saw a 'child' in trouble. Trembling visibly, she waited for an answer, outwardly scared but inwardly plotting. No matter what answer Sachiko was given, she had no intention of leaving the girl alone. All that would change was the way she was tormented.
Accepted!
• Reply to this comment with the journal you will be joining with.
• Comment to the Taken list.
• When your journal is added by the mod journal, comment to the Player Contact list.
• Join
• Introduce yourself in our Player Intro post and start playing!
Optional:
• Review the Game Info, Emotions, Amulet, and Island information pages.
• Make sure you understand how the Network works. Remember, Empatheias uses telepathy as communication!
• Feel free to make a "Message Box" type post for any private messages that could be sent via messenger bird.
Please use the Character Introduction Log for your character intro. If you have any questions at any time, feel free to contact us! Have fun :D
In addition, we just wanted to let you know that while the content of your sample was great, but we did have some difficulty reading the paragraphs that had dialogue within it, particularly the second and last paragraphs. We suggest that you space out the content so that the lines of dialogue are more visible and not buried in the narrative text.
Re: Accepted!