simpathis: (Default)
Empatheias Mods ([personal profile] simpathis) wrote2014-05-22 12:35 am

[ ARCHIVED ] [ application ]

— OLD APPLICATION POST —

CURRENT APPLICATION ENTRY CAN BE FOUND HERE.


IMPORTANT!Applications are on a monthly cycle. They run from the 1st thru the 4th of each month. The cycle opens at 12:00AM CST and close at 11:59PM CST. Notices will be sent out all at once at the end of the cycle, and no later than 24 hours after the end of the cycle.

Before applying, please be sure to read the following:

  • Read the Rules and the Game Information.
  • Double check the Reserves and Taken Characters lists to make sure the character you're applying for is not on the list. Also check the comments in case the entry has yet to be updated, as well as any pending applications.
  • Feel free to use the most recent test drive both for practice as well as to use for samples. IMPORTANT! If you submit threads as samples, you must submit the application with that character journal. This is the only way we can ensure that the samples are from you and not someone else.
  • Linked samples must have been made within the past year.
  • You may apply for up to two characters per cycle.
  • Application challenges are allowed. Reserves will have priority, but it's not definitive. We will choose the better application regardless.
  • Do not plagiarize. If we find that the information provided was directly taken by either another player or source material such a wiki, the application will be rejected immediately. If we find this after processing the application, we will revoke the application and have you removed from the game with potential ban.
  • Reusing your own applications from other games is allowed. We only ask any original written samples to conform to our game. That is, we don't want to read samples that are set specifically for another game's premise. Note: this does not apply to threads linked from other games used as samples.
  • If you are rejected, you cannot reapply for the same character until the next cycle. However, you can apply for a different character in the same cycle.
  • Those accepted must fill out all of the required entries within a week to be considered part of the game. Otherwise, we will consider it a revocation of the application.
  • Fill out the form and comment to this entry! You can either paste the application directly to the entry or link it from your own journal/musebox.


⌈ PLAYER SECTION ⌉

Player:
Contact: Journal/Plurk/AIM — anything to help identify since someone might share your name handle.
Age: You must be at least 13 years old to apply.
Current Characters: If a new player, just put "N/A"


⌈ CHARACTER SECTION ⌉

Character:
Age:
Canon:
Canon Point:

Background: We do not need a play by play of their life. You can of course provide one, but it's not necessary. A summary of their role in the canon and important events involving their character will suffice. Wiki links are allowed.

Personality: Tell us everything you can about how the character works. What are their quirks, reasons for thinking, habits, and flaws—basically we want to know not only how they act, but also why they act that way. You are free to use canon as examples, but be sure to explain why you are referencing the event.

Abilities: If there are any particular abilities the character has supernatural or otherwise, list them here. Referencing to a wiki list is acceptable. However, if there are any particular abilities that need to be weakened or removed, note them here.

Alignment: Please refer to the Alignment entry to choose which alignment your character would most likely fall under. Include a brief (a couple of sentences max) just to help explain why you think your choice is the best fit.

Other: Anything else you'd like to mention.


⌈ SAMPLE SECTION ⌉

Sample: We have two requirements for the sample:

  • Character Portrayal. We should see examples of the character's dialogue as well as some introspection or additional narrative to further show how you intend to write the character. This is the most important part of the sample and where most of the weight will be.
  • Use of Emotions. This is our "game setting" requirement. Essentially we want to ensure that you have a basic grasp of the game's premise, especially with the use of emotions. It can be a small scene, even incidental to the main sample. For apathetic characters or those who do not exhibit emotions easily, an alternative is to describe what the character is doing instead and essentially show how they behave in such a manner. For example, if a character is set in a scenario that would normally provoke an emotional response, what do they do instead? What is their mindset and their reaction instead? This portion doesn't have to be lengthy and can even be a couple of sentences to a paragraph. Also keep in mind that subtle and passive effects count, so you do not have to try and create something exuberant or extreme. A calm wind will work just as well as a raging storm, so feel free to be as simple or creative as you want.

The sample can be "written" in three different ways and you can choose which one will work best for you:

  1. Test Drive. You can utilize our test drive to cover both requirements of the sample. So long as there is enough character portrayal and a scene with an emotional reaction, be it within the prompt or done during the thread, then it will satisfy both requirements.
  2. Link out + Written. You can link to threads/entries from other games, memes, or museboxes to show character portrayal, and then write an additional short scene for the emotion portion of the sample.
  3. Original Sample. You can write a complete sample that shows both character portrayal and a scene involving emotion use. This can be one sample or two separate samples. If you opt to write an original sample, you are welcome to use any prompts from any of our Test Drives, Intro Logs, Task Board, and even past events. You are also free to change things up and are not restricted to any of these prompts. They are just here to help offer ideas.

Format wise, you can use either [ brackets ] OR narrative prose. We do require that the writing at least be coherent, have proper sentence structure, and is mostly grammatically correct (we realize that writing styles can be loose/creative in [ bracket ] form so we're giving a bit more leeway). One last suggestion we have is try to have the character interacting with the environment and try thinking of the sample less of a narrative piece but more like a post or thread prompt you might make in the game. That will help the sample show not only how you will write the character, but also how you will play them in practice.


Questions: If you have any questions, ask them here.



Clean copy and paste form here:

plied_magic: (Default)

Re: Revision

[personal profile] plied_magic 2015-06-10 04:34 pm (UTC)(link)
How's this?

Sandry's flaws are generally her bull-headedness, as this can manifest as trouble as well as determination. The incident where this comes into sharpest contrast is later in canon than her pull point: Sandry gets into a conflict with her cousin, the Empress of Namorn, who wants to use Sandry's unmarried status as a pawn for political alliances. Sandry naturally tells her cousin off, but her cousin threatens to tax Sandry's holdings in Namorn to keep Sandry from heading back to Emelan. In addition, her steward (another cousin) lacked the legal authority to handle some of the problems. It takes a lot of personal growth from Sandry to accept that either she needs to stay in Namorn to manage her holdings and keep her cousin from being a jerkass to her people, or cede her holdings in Namorn to her steward so he could handle the things she couldn't remotely. Sandry wanted to both live in Emelan and not have to concede anything in Namorn because of a jerkass Empress, but realized that she was hurting others by her actions. At fourteen, Sandry hasn't had that kind of growth. She's aware that sometimes her stubbornness is a pain, but is still convinced she's usually right when she feels strongly. And, while Sandry is aware of her privilege, she still has it and can sometimes forget that not all people have an accepting family, wealth, noble status and generally the expectation that if you make a fuss, people will listen to you.

This can also play into a bossy streak. While having peers her age has moderated this, Sandry tends to assume she's going to be the leader and people should listen to her. Since her foster-siblings don't care if someone is leading, this usually isn't a problem (they let her lead, but she also listens to them when they object to an idea), but pitting her against another take-charge person will lead to sparks flying if there's disagreement.

Sandry's fear of the dark is also noteworthy. It comes from being sealed in a cellar during the plague to keep her safe. She regularly has nightmares when stressed, can't sleep without a light on, and has to carry a piece of enchanted crystal (made by her foster-sisters) to make sure she always has a nightlight. If left alone in the dark, she is likely to panic. Other people help, because they can focus her attention on something else. Working with unmagic added another dimension to this -- the feeling of having her life sucked out by something that looked dark to her magical vision gave her nightmares of drowning; the draining sensation one gets from removing one's crystal will remind her of that, and she'll be as worried about that crystal as her nightlight.
plied_magic: (Default)

Re: Accepted!

[personal profile] plied_magic 2015-06-10 05:10 pm (UTC)(link)
This journal!