[ application: original characters ]
IMPORTANT! We are officially in endgame until August 31, 2020. Applications are on a rolling basis. There is a small "block" period from the 1st through the 4th of every month to allow a bulk of apps to be submitted, and then applications can be submitted at any time during the month. Notices will be sent out all at once after the first "block" period, and then between 24 hours to the end of the weekend depending on how many and our schedule. Applications are guaranteed to be processed during the weekends.
IMPORTANT: Only the following types of original characters are allowed to be applied for—
The following would not be allowed:
Before applying, please be sure to read the following:
We have compiled sample applications from our players to show what the mod team and the application moderators are looking for in terms of writing quality and depth. We hope you find these samples useful!
⌈ PLAYER SECTION ⌉
Player:
Contact: Journal/Plurk/AIM — anything to help identify since someone might share your name handle.
Age: You must be at least 13 years old to apply.
Current Characters: If a new player, just put "N/A"
⌈ CHARACTER SECTION ⌉
Character:
Age:
OC Type: Indicate whether this OC is a Pure, MMO, or Blank Protagonist type of OC. If it is a Blank Protagonist, indicate the canon here.
Point Taken: A sense of time when the character is taken. More applicable to MMO and Blank Protagonist OCs.
World Building:This is separate from the character's personal history. This section is to provide us with information about the character's “canon” in general. We will have no idea what kind of world that the character is coming from, and this is the only place we can learn about it. We don't want an encyclopedia, but we will need to know important details about it so that we can understand the culture the character is coming from and how that will affect how they think and behave. What countries are important? What kind of geography or political climate? Are there any social conflicts that would impact the character or would influence how they view others? For MMO and Blank Protagonist OCs, linking us to wikis will suffice, but feel free to add more to it.
Backstory: While we don't need a play-by-play, what we would like to see includes how the character lived, what choices they've made and why, what events occurred that developed them, and other important facts that will help us understand the character. For MMO OCs: Most MMORPGs will have a set storyline that the player character has the opportunity to play through. Keep in mind that rather there being a singular "Great Hero," all MMO OCs are to be seen as a part of a large group of heroes if you choose to follow the main storyline. Also keep in mind that all MMO OCs will have to follow their game’s canon lore. For example: A character could not save the NPC that canonly died, nor could a mission fail if it is set to succeed. However, your character could have died and or had difficulty fulfilling the mission. It is also possible that your character had no part in the overall game's story and had their own adventures in the world instead. Finally, there can be no romantic or familial relationships with named NPCs.
Personality: We're looking for how they think, why they act the way they do, their strengths, their weaknesses, their thought processes, their opinions, their conflicts, what makes them feel the way they do, their significant traits. When writing your character, be careful! We want to avoid characters that are the super invincible almighty hero that can do no wrong. The one who can charm anyone with a smile, can easily trick and deceive, has the power to bend wills with ease. All characters have flaws—no one is perfect. But more importantly, such infallible characters are not interesting to play and interact with. In short, the character should be realistic, balanced, and well thought out. If we feel that your character does not meet this standard, then we may ask for a revision or reject if it cannot be changed.
Abilities: If there are any particular abilities the character has supernatural or otherwise, list them here. Referencing to a wiki list is acceptable if applicable. However, if there are any particular abilities that need to be weakened or removed, note them here.
Alignment: Please refer to the Alignment entry to choose which alignment your character would most likely fall under. Include a brief (a couple of sentences max) just to help explain why you think your choice is the best fit.
Other: Anything else you'd like to mention.
⌈ SAMPLE SECTION ⌉
Sample: We have two sample requirements.
General Sample: We should see examples of the character's dialogue as well as some introspection or additional narrative to further show how you intend to write the character. This is the most important part of the sample and where most of the weight will be.
Emotion Sample: This is our "game setting" requirement. Essentially we want to ensure that you have a basic grasp of the game's premise, especially with the use of emotions. It can be a small scene, even incidental to the main sample. A reminder that apathetic characters will also create effects, such as loss of color, surface distortion, holes forming. This section doesn't have to be lengthy, but the effect must be clear for us to see.
The emotion sample can be part of the general character sample. If so, please link directly or directly quote that portion so that it's easier for us to quickly find it.
The samples can be "written" in three different ways and you can choose which one will work best for you:
Format wise, you can use either [ brackets ] OR narrative prose. We do require that the writing at least be coherent, have proper sentence structure, and is mostly grammatically correct (we realize that writing styles can be loose/creative in [ bracket ] form so we're giving a bit more leeway). One last suggestion we have is try to have the character interacting with the environment and try thinking of the sample less of a narrative piece but more like a post or thread prompt you might make in the game. That will help the sample show not only how you will write the character, but also how you will play them in practice.
Questions: If you have any questions, ask them here.
Clean copy and paste form here:
IMPORTANT: Only the following types of original characters are allowed to be applied for—
- Pure OC. These are the typical kind of OC that everyone is familiar with. They are characters that are the player's own creation with their own world that is also of the player's design. There is zero relation to any pre-existing canon.
- MMO OC. MMOs, or Massively Multiplayer Online games, particularly those with a lot of roleplay and character build-up, have existing world building and lore that they have to follow. These characters are created by the player and can have their own story, but they have to follow the rules of the game lore. We consider "main hero" characters as those who are one of many in a great group that influenced the storyline, rather than the singular Great Hero character. This is to help multiple MMO OCs from the same game to have stories that mesh well together. In the sake of fairness to current FFXIV OC players and consistency with previous mod teams' decisions, we do not currently allow FFXIV Warriors of Light.
- Blank Slate Canon Protagonists. For our criteria, these types of characters are those which you control throughout the game and essentially make the player the main character. They may have a name and a couple of personality traits, but everything else is up to the player to interpret. Examples of these are most of the main characters from Dragon Age, Skyrim, Pokémon, etc. Important: Please note that this category ONLY pertains to the protagonists of canons. This does not allow side characters or other support NPCs as they have set stories and personalities. This section has nothing to do with how much headcanon is used and is only about the purpose and design of the protagonist character.
The following would not be allowed:
- Fanon/AU OCs. Characters that are based off pre-existing canons or an alternate version of the canon. We would not allow these OCs not because we are against them on principle, but it could cause unwanted confusion and complications with current existing casts. This type of OC would have needed to be allowed from the very beginning so players would know what they were getting into.
- Game Native OCs. Currently the game is not ready for such a type of character, as it would introduce other complications and worldbuilding that the interested player would have to be aware of. In addition, it would require more close connection with us the mods than we are currently ready for.
Before applying, please be sure to read the following:
- Read the Rules and the Game Information.
- RETURNING PLAYERS! You only need to submit any old application. Does not matter how long ago, as long as it was accepted and you have good standing (ie, not banned), it will be valid.
- Suggestion: Find some character sheets that have questions directly related to character building. These will help flesh out your application and give some guidelines as to how to write about your character.
- Feel free to use the most recent test drive both for practice as well as to use for samples. IMPORTANT! If you submit threads as samples, you must submit the application with that character journal. This is the only way we can ensure that the samples are from you and not someone else.
- Linked samples must have been made within the past year.
- You may apply for up to two characters per cycle.
- Do not plagiarize. If we find that the information provided was directly taken by either another player or some other source material, the application will be rejected immediately. If we find this after processing the application, we will revoke the application and have you removed from the game with potential ban.
- Reusing your own applications from other games is allowed. We only ask any original written samples to conform to our game. That is, we don't want to read samples that are set specifically for another game's premise. Note: this does not apply to threads linked from other games used as samples.
- If you are rejected, you cannot reapply for the same character for two weeks. However, you can apply for a different character in that same period.
- Those accepted must fill out all of the required entries within a week to be considered part of the game. Otherwise, we will consider it a revocation of the application.
- Fill out the form and comment to this entry! All applications must be posted directly to this entry; no linked-in applications allowed.
We have compiled sample applications from our players to show what the mod team and the application moderators are looking for in terms of writing quality and depth. We hope you find these samples useful!
- Sun Wukong (RWBY)
- Luke Skywalker (Star Wars)
- Goro Akechi (Persona 5)
Player:
Contact: Journal/Plurk/AIM — anything to help identify since someone might share your name handle.
Age: You must be at least 13 years old to apply.
Current Characters: If a new player, just put "N/A"
Character:
Age:
OC Type: Indicate whether this OC is a Pure, MMO, or Blank Protagonist type of OC. If it is a Blank Protagonist, indicate the canon here.
Point Taken: A sense of time when the character is taken. More applicable to MMO and Blank Protagonist OCs.
World Building:This is separate from the character's personal history. This section is to provide us with information about the character's “canon” in general. We will have no idea what kind of world that the character is coming from, and this is the only place we can learn about it. We don't want an encyclopedia, but we will need to know important details about it so that we can understand the culture the character is coming from and how that will affect how they think and behave. What countries are important? What kind of geography or political climate? Are there any social conflicts that would impact the character or would influence how they view others? For MMO and Blank Protagonist OCs, linking us to wikis will suffice, but feel free to add more to it.
Backstory: While we don't need a play-by-play, what we would like to see includes how the character lived, what choices they've made and why, what events occurred that developed them, and other important facts that will help us understand the character. For MMO OCs: Most MMORPGs will have a set storyline that the player character has the opportunity to play through. Keep in mind that rather there being a singular "Great Hero," all MMO OCs are to be seen as a part of a large group of heroes if you choose to follow the main storyline. Also keep in mind that all MMO OCs will have to follow their game’s canon lore. For example: A character could not save the NPC that canonly died, nor could a mission fail if it is set to succeed. However, your character could have died and or had difficulty fulfilling the mission. It is also possible that your character had no part in the overall game's story and had their own adventures in the world instead. Finally, there can be no romantic or familial relationships with named NPCs.
Personality: We're looking for how they think, why they act the way they do, their strengths, their weaknesses, their thought processes, their opinions, their conflicts, what makes them feel the way they do, their significant traits. When writing your character, be careful! We want to avoid characters that are the super invincible almighty hero that can do no wrong. The one who can charm anyone with a smile, can easily trick and deceive, has the power to bend wills with ease. All characters have flaws—no one is perfect. But more importantly, such infallible characters are not interesting to play and interact with. In short, the character should be realistic, balanced, and well thought out. If we feel that your character does not meet this standard, then we may ask for a revision or reject if it cannot be changed.
Abilities: If there are any particular abilities the character has supernatural or otherwise, list them here. Referencing to a wiki list is acceptable if applicable. However, if there are any particular abilities that need to be weakened or removed, note them here.
Alignment: Please refer to the Alignment entry to choose which alignment your character would most likely fall under. Include a brief (a couple of sentences max) just to help explain why you think your choice is the best fit.
Other: Anything else you'd like to mention.
Sample: We have two sample requirements.
General Sample: We should see examples of the character's dialogue as well as some introspection or additional narrative to further show how you intend to write the character. This is the most important part of the sample and where most of the weight will be.
Emotion Sample: This is our "game setting" requirement. Essentially we want to ensure that you have a basic grasp of the game's premise, especially with the use of emotions. It can be a small scene, even incidental to the main sample. A reminder that apathetic characters will also create effects, such as loss of color, surface distortion, holes forming. This section doesn't have to be lengthy, but the effect must be clear for us to see.
The emotion sample can be part of the general character sample. If so, please link directly or directly quote that portion so that it's easier for us to quickly find it.
The samples can be "written" in three different ways and you can choose which one will work best for you:
- Test Drive. You can utilize our test drive to cover both requirements of the sample. So long as there is enough character portrayal and a scene with an emotional reaction, be it within the prompt or done during the thread, then it can be used for both.
- Link out + Written. You can link to threads/entries from other games, memes, or museboxes to show character portrayal, and then write an additional short scene for the emotion portion of the sample.
- Original Sample. You can write a complete sample that shows both character portrayal and a scene involving emotion use. This can be one sample or two separate samples. If you opt to write an original sample, you are welcome to use any prompts from any of our Test Drives, Intro Logs, Task Board, and even past events. You are also free to change things up and are not restricted to any of these prompts. They are just here to help offer ideas.
Format wise, you can use either [ brackets ] OR narrative prose. We do require that the writing at least be coherent, have proper sentence structure, and is mostly grammatically correct (we realize that writing styles can be loose/creative in [ bracket ] form so we're giving a bit more leeway). One last suggestion we have is try to have the character interacting with the environment and try thinking of the sample less of a narrative piece but more like a post or thread prompt you might make in the game. That will help the sample show not only how you will write the character, but also how you will play them in practice.
Questions: If you have any questions, ask them here.

Maridian | World of Warcraft (OC)
Player: Dragon
Contact:
Age: 34
Current Characters: Roy Greenhilt, Princess Celestia, Klavier Gavin, Wrath
no subject
Character: Maridian Gladespire
Age: 121
OC Type: MMO OC
Point Taken: Shortly after Alliance and Horde forces began their assault on the Blackrock Foundry in Draenor
World Building:
Azeroth, central world of WoW
History of the blood elves
History of the Blood Knights
The Warcraft universe. There's... a lot...
Backstory:
Maridian Gladespring was born in what is now known as the Ghostlands, before the beginning of the First War. The Gladespring family was affluent but held little renown; its members typically served as chamberlain, advisers, or other subservient roles for other houses, Windrunner being the most notable. In this latter capacity, some even joined the Rangers, but as the youngest child of the family, Mar had no expectations placed upon him. Given his choice, he preferred to study and learn, valuing knowledge for his own sake -- and as those could lead to perfectly respectable positions in keeping with the family's values, he was given free reign to study as he pleased.
A ravenous student, Maridian was not insensitive to the outside world, particularly as he grew into late adolescence and the aftermath of the Second War led to trolls burning the edges of the Eversong Woods and the high elves' withdrawal from the Alliance of Lordaeron. Though he had been sheltered during the conflict, his elder sister Rimethiel had begun training for the Rangers in its aftermath, and curiosity about what was out there led him to chase a depth of education in history and culture much greater than usual for the average high elf.
But everything changed when the
fireundead nation attacked.Arthas's marched through Silvermoon slaughtered everyone he had ever known. 90% of the high elven population died that day -- his friends, his teachers, his fellow students, his parents, his siblings. Maridian only survived by raw luck, having been trapped in a basement by collapsing rubble that the Scourge didn't have the time to dig through before Arthas yoked them forward on their march to the Sunwell.
The next seven years went very poorly for Maridian. The solidarity of the reforged Sin'dorei kept him alive and prevented him from falling through the cracks alone, but ravaged by survivor's guilt and arcane withdrawal, he found himself taken by an almost suicidal mania. If he had been an adult and thus eligible, he would have taken up arms and charged into the battle against the Amani trolls and the Scourge, almost certainly to his own death, or signed up with Kael'thas Sunstrider's expeditions against the Scourge and then later to Outland. But he could do none of that. All he could do was stay back in the remnants of Silvermoon, scrape together what martial training he could from whoever would offer, and watch the suffering of his fellow blood elves, and their determination to succeed despite it.
Somewhere along the line, as he slipped just a little bit out of tune with reality, that suicidal mania and his desperate drive to stop his people's suffering crystallized into something just as fervent, and possibly more wholesome: the desire to protect, at any cost.
“Any” cost, in this case, was tapping into the powers stolen from the naaru M’uru.
After countless efforts to present himself as a candidate, to make himself known to the wizards and ex-priests who had begun this undertaking, to serve his people, it became clear his drive and dedication were neither to be denied, nor wasted. The Blood Knights did not have so many volunteers -- the Sin'dorei did not have so many PEOPLE -- that they could turn away one with the desire to serve.
Thusly empowered, Maridian stormed across Azeroth in a fury – slaying the traitor Dar’Khan Drathir's forces to cement the Sin’dorei’s ties to the Horde; laying waste to foes across all of Kalimdor and the Eastern Kingdoms, and then arriving – somewhat late – to the invasion of Outland and the war against the Burning Legion. Not terribly long after his arrival, the elven prince Kael’thas Sunstrider stole the naaru from Silvermoon in order to summon the demon lord Kil’jaeden to Azeroth. The Blood Knights pledged their allegiance to the army dedicated to his destruction, and Maridian took a minor role in reclaiming the Isle of Quel’denas and the Sunwell for his people.
Soon thereafter, the undead Scourge struck against all the people of Azeroth, baiting the Alliance and the Horde to come to Northrend. Maridian was one of the first off the boat. Eager to act, he forged a group of like-minded heroes into an elite fighting force that, alongside other heroes, carved their way through the necropolis Naxxramas, slaughtered the corrupt Aspect Malygos before he could banish all magic from Azeroth, defeated the undead Nerubian king Anub’arak to become champions of the Horde and the Argent Crusade, then stormed Icecrown Citadel itself. After countless grueling battles, Maridian found himself face to face, blade to blade, with the Scourge’s leader, one of the most fearsome foes known to all Azeroth: the Lich King.
He fell at Maridian’s hands, and those of his friends.
(Or at least, if you ask Maridian, that's what he'll tell you, but he's also perfectly aware that other heroes have claimed his accomplishments as their own. Considering that the bronze dragonflight are both blatant temporal meddlers and total idiots -- seriously, when you look for the leader of the Infinite Dragonflight and someone you didn't expect appears in your spell as the answer, you don't just shrug and say the attempt must have failed! -- he figures it's quite likely that everyone is entirely right. Hell, he found THREE hilts of the legendary blade Quel'delar in the Pit of Saron that one time, it's fairly obvious to him that reality doesn't quite fit together properly on Azeroth after all the damage it's taken.)
A bittersweet moment marred this series of victories, however. As death knights broke free of the Lich King's chains and made their way out of the Plaguelands to rejoin the old alliances they had once fought for before their deaths, Maridian found that though everyone he once knew had died, they were not all lost to him. Among the exhumed legions now welcomed to Orgrimmar, he found his elder sister, Rimethiel -- the Ranger of their generation, who had fallen years ago in the razing of Silvermoon. Refusing to accept that death now lay between them, he invited her to join his allies, and she accepted... wondering all the while how her scholarly brother had become so fanatically eager to get hit in the head with extremely large weapons.
Maridian returned to the Horde capital of Orgrimmar after his victories, though peace was not to be had for long. The immense dragon Deathwing arose from his retreat, shattering the world and sending the elements into chaos. The time apart had sapped the resolve of his allies, however, and the team that had put paid to the Lich King could not reforge itself. Their efforts to stop the Twilight's Hammer had achieved little next to the successes of others. Slowly, his friends drifted apart to other tasks and duties, and Maridian found himself returning to Silvermoon, confused and sorely heartbroken. What good was it to take blows, if you had no one to take them for?
A Master among the Blood Knights, he took on a squire, Liuzia Summersdawn, an eager young paladin with more of a romantic interest in him than he would ever voluntarily acknowledge, and with some of his acquired wealth purchased a small estate on the edge of the Ghostlands, where his sister could slake her undead battlelust on the Scourge and he could perhaps have a home again. But the situation in the wider world quickly deteriorated to the point that even the mightiest of heroes were called upon to travel through time itself in order to save the world... and many, many members of the Horde cried out for a shield to protect them and a sword to guide them. Emerging from his semi-retirement, Maridian entered these temporal pockets, becoming one of the many heroes to slay Murozond, the corrupted future self of Nozdormu; to help Illidan slay Mannoroth; and to bring Thrall to Wyrmrest Temple, and there aiding him in destroying Deathwing.
(Three aspects by his blade, he might have a habit.)
Thanks to his constant achievements despite his personality, Maridian was among the first to be called to the battlefront of Pandaria. Refreshed by his return to the battlefield and not at all particularly concerned about the Horde war efforts, Maridian set off on a journey of exploration and discovery across Pandaria -- along with heroism and valor, as he aided the Pandaren in protecting their homes and fields from the mantid and the yaungol. As before, an alliance of like-minded warriors struck the first blows against the darkest foes they faced -- the Titan engine known as the Will of the Emperor, Queen Shek'zeer of the Mantid Empire, and the Sha of Fear itself. As they battled against the emperor Lei Shen, Maridian became more and more convinced, as did everyone else ever, that the rule of Garrosh Hellscream was leading the Horde to ruin. Seeing the ruin of the Vale of Eternal Blossoms, and unwittingly helping the Horde leader recover the remnants of an Elder God, began to build a rage in him such as he hadn't felt since the days after Silvermoon's fall. Garrosh would end his people, he believed. But now he could fight it.
Maridian prepared to take up arms against Hellscream himself -- but to his surprise, found that while his help was welcome, it wasn't nearly as necessary as he believed it to be. While he fought on the outskirts of Orgrimmar, word came, to his surprise, that the Warchief had fallen. Without him ever getting close to his lieutenants or war machines! It was very confusing, and yet very heartening, for the paladin, to feel like perhaps he had been an example. Perhaps Azeroth itself had at last raised so many heroes that hope was within their grasp.
But he had no time to reflect on this, for Garrosh Hellscream escaped his imprisonment and fled into the past to the world of Draenor, ancient home of the orc. There, he tampered with history, preventing the fel corruption of the orcs and instead uniting them into an Iron Horde that dared to make war on Azeroth. By special request, Maridian was one of numerous warriors and heroes whose service to the Horde merited the title of General, and alongside this substantial crowd he traveled to Draenor-that-was and founded an outpost there to battle the menace of the Iron Horde.
Here, he learned what the true nature of Azerothian heroes was. He offered his sword and shield to others, but found to his horror that these heroes had no heart or stomach for the true challenges of war. While Mar and his friends had struck time and time again at their foes, pressing on the slimmest chances and taking the greatest risks to strike at weaknesses in the hopes that this time they would at last strike down their enemies, this new generation of heroes emulated his swagger without his dedication. Their confidence didn't match their determination, and when they splatted on the defenses of their enemies like water on rocks, they melted away, slinging insults at others rather than girding their strength to make another attempt. The experience shook Mar deeply, and as he returned to his garrison... intent on resigning his commission, and cutting ties with the Horde at last.
no subject
Nutty? Insane? Cracked? These words can all be used to describe Maridian. A once-normal elven child endured loss, hardship, and the strict training of the Blood Knights to become a man who demands the most powerful and dangerous forces in the universe hit him in the Titans-damned face, because he can take it. Maridian is a tank at heart, fiercely devoted to his family, his friends, and his principles. No one will suffer so long as he can stand between them and a foe; no one will come to harm as long as he has the strength left to lift his shield and take the blow for them.
But whether it’s his history, the number of times he’s been grievously injured with gushing wounds or a cracked skull, or simply the things he’s had to endure in the course of his tanking, somewhere along the line something seems to have slipped in his head. Maridian is alarmingly genre-savvy and entirely blasé about the fact, cheerfully pointing out the foibles and quirks in his world without any real mental filter than an adult ought to have. For example, he's well-aware that for some reason, they only ever fight the fiercest of foes in groups of ten or 25, after which said foes obligingly drop better weapons and armor than what he has. He cheerfully boasts that Alexstraza once sent him a red drake in the mail, and he's occasionally jumped off of Dalaran just to bubble before he hits the ground. This isn't fourth-wall, mind, just a bit meta at best; he's of the opinion that Azeroth had just had its spacial-temporal stability slapped to hell and back too many times.
Underneath this, though – or perhaps because of it – he’s a friendly, cheerful guy who wants the best for everyone. Despite the fact that the Horde and Alliance are at war, a conflict only increasing of late, Maridian will cheerfully befriend anyone willing to approach him with an open mind. Sure, he’ll mow through the Alliance with berserker glee in Eye of the Storm or Warsong Gulch, but as he cheerfully points out, he only does that because glory on the field of battle gets him better gear, and the Spirit Healers ensure that the point is to achieve the Horde's goals, not slaughter their enemies. He’ll just as willingly side with them in joint ventures like the Shattered Sun Offensive. Foes like the Scourge, the Twilight cultists, and the Burning Legion are his true foes. He has immense respect for the draenei in particular, thanks to their efforts in restoring the Sunwell despite the enmity that is supposed to exist between their people.
A shameless flirt, Mar nevertheless avoids serious entanglements -- half from lack of opportunity, half from a sad, private self-aware sense that no one deserves to be stuck long-term with a lunatic elf likely doomed to an early grave. Though his affections, friendly, familial, or romatic, manifest in bizarre and whimsical ways, in his heart he cares deeply for his friends and family. At the end of the day, when he stalks in front of a foe and raises his shield, though he may say he’s after a weapon drop, the truth is simply that he will fight – and tank – to make the world a better place for everyone he holds close. On that note, the base betrayals of Garrosh Hellscream infuriated him like nothing had since the Third War. He saw the next Lich King, or at least its moral equivalent, in Hellscream and will have nothing of it. Similarly, the corruption and decay he discovered in the Horde's forces on Draenor have at last pushed him to the point where he believes he can no longer protect his people or help Azeroth by serving with them, though that conviction has only had a very brief time to fester within him.
He has a bit of an ego, but after all his accomplishments, who can blame him?
The one sour note in all of this is that most recent development -- his sudden realization that either his suicidal risk-taking is a model that is threatening countless heroes and producing even more unsuited to the demands of it, or that the Horde legions are rife with incompetence and foolishness entirely on their own after Hellscream's downfall. This has struck him to the core, inflicting a wound that might scar, might heal, or might kill -- depending on how things go in these moments where he is now away from all that.
Abilities:
Maridian is a Blood Knight, who trades between the shield and sword (Protection) and two-handed weapons (Retribution). In Protection spec, his abilities rely on harming the enemy, protecting himself, and some minor healing. In Retribution spec, he packs a host of offensive abilities backed up by some ability to heal himself.
Guides which describe what exactly Mar would be doing in either spec can be found here for Retribution and here for Protection.
Beyond these combat abilities, Mar is capable of summoning numerous mounts, both flying and ground -- and perhaps more dramatically, he has imbibed a potent alchemical concoction that gives him the power to transform into a Sandstone Drake, though this is literally only useful to carry someone else as a mount; the transformation fails in any strenuous task like combat or spellcasting.
Alignment: Peromei. Mar's recent discovery of the rot within the Horde has proved a powerful counterpoint to the hope he feels when he protects and defends and strikes down the deserving.
Other: I APOLOGIZE FOR HIM BEING META
Sample: In which Mar believes a pony princess is a huntard
Questions:
Accepted!
• Reply to this comment with the journal you will be joining with.
• We do require you to keep a copy of your application and/or an information post in your journal for easy player reference. In doing so, you are free to use one of our Profile Codes.
• Comment to the Taken list.
• When your journal is added by the mod journal, comment to the Player Contact list.
• Join
• Introduce yourself in our Player Intro post and start playing!
Optional:
• Review the Game Info, Emotions, Amulet, and Island information pages.
• Make sure you understand how the Network works. Remember, Empatheias uses telepathy as communication!
• Feel free to make a "Message Box" type post for any private messages that could be sent via messenger bird.
Please use the Character Introduction Log for your character intro. If you have any questions at any time, feel free to contact us! Have fun :D
no subject