simpathis: (Default)
Empatheias Mods ([personal profile] simpathis) wrote2014-05-22 12:35 am

[ ARCHIVED ] [ application ]

— OLD APPLICATION POST —

CURRENT APPLICATION ENTRY CAN BE FOUND HERE.


IMPORTANT!Applications are on a monthly cycle. They run from the 1st thru the 4th of each month. The cycle opens at 12:00AM CST and close at 11:59PM CST. Notices will be sent out all at once at the end of the cycle, and no later than 24 hours after the end of the cycle.

Before applying, please be sure to read the following:

  • Read the Rules and the Game Information.
  • Double check the Reserves and Taken Characters lists to make sure the character you're applying for is not on the list. Also check the comments in case the entry has yet to be updated, as well as any pending applications.
  • Feel free to use the most recent test drive both for practice as well as to use for samples. IMPORTANT! If you submit threads as samples, you must submit the application with that character journal. This is the only way we can ensure that the samples are from you and not someone else.
  • Linked samples must have been made within the past year.
  • You may apply for up to two characters per cycle.
  • Application challenges are allowed. Reserves will have priority, but it's not definitive. We will choose the better application regardless.
  • Do not plagiarize. If we find that the information provided was directly taken by either another player or source material such a wiki, the application will be rejected immediately. If we find this after processing the application, we will revoke the application and have you removed from the game with potential ban.
  • Reusing your own applications from other games is allowed. We only ask any original written samples to conform to our game. That is, we don't want to read samples that are set specifically for another game's premise. Note: this does not apply to threads linked from other games used as samples.
  • If you are rejected, you cannot reapply for the same character until the next cycle. However, you can apply for a different character in the same cycle.
  • Those accepted must fill out all of the required entries within a week to be considered part of the game. Otherwise, we will consider it a revocation of the application.
  • Fill out the form and comment to this entry! You can either paste the application directly to the entry or link it from your own journal/musebox.


⌈ PLAYER SECTION ⌉

Player:
Contact: Journal/Plurk/AIM — anything to help identify since someone might share your name handle.
Age: You must be at least 13 years old to apply.
Current Characters: If a new player, just put "N/A"


⌈ CHARACTER SECTION ⌉

Character:
Age:
Canon:
Canon Point:

Background: We do not need a play by play of their life. You can of course provide one, but it's not necessary. A summary of their role in the canon and important events involving their character will suffice. Wiki links are allowed.

Personality: Tell us everything you can about how the character works. What are their quirks, reasons for thinking, habits, and flaws—basically we want to know not only how they act, but also why they act that way. You are free to use canon as examples, but be sure to explain why you are referencing the event.

Abilities: If there are any particular abilities the character has supernatural or otherwise, list them here. Referencing to a wiki list is acceptable. However, if there are any particular abilities that need to be weakened or removed, note them here.

Alignment: Please refer to the Alignment entry to choose which alignment your character would most likely fall under. Include a brief (a couple of sentences max) just to help explain why you think your choice is the best fit.

Other: Anything else you'd like to mention.


⌈ SAMPLE SECTION ⌉

Sample: We have two requirements for the sample:

  • Character Portrayal. We should see examples of the character's dialogue as well as some introspection or additional narrative to further show how you intend to write the character. This is the most important part of the sample and where most of the weight will be.
  • Use of Emotions. This is our "game setting" requirement. Essentially we want to ensure that you have a basic grasp of the game's premise, especially with the use of emotions. It can be a small scene, even incidental to the main sample. For apathetic characters or those who do not exhibit emotions easily, an alternative is to describe what the character is doing instead and essentially show how they behave in such a manner. For example, if a character is set in a scenario that would normally provoke an emotional response, what do they do instead? What is their mindset and their reaction instead? This portion doesn't have to be lengthy and can even be a couple of sentences to a paragraph. Also keep in mind that subtle and passive effects count, so you do not have to try and create something exuberant or extreme. A calm wind will work just as well as a raging storm, so feel free to be as simple or creative as you want.

The sample can be "written" in three different ways and you can choose which one will work best for you:

  1. Test Drive. You can utilize our test drive to cover both requirements of the sample. So long as there is enough character portrayal and a scene with an emotional reaction, be it within the prompt or done during the thread, then it will satisfy both requirements.
  2. Link out + Written. You can link to threads/entries from other games, memes, or museboxes to show character portrayal, and then write an additional short scene for the emotion portion of the sample.
  3. Original Sample. You can write a complete sample that shows both character portrayal and a scene involving emotion use. This can be one sample or two separate samples. If you opt to write an original sample, you are welcome to use any prompts from any of our Test Drives, Intro Logs, Task Board, and even past events. You are also free to change things up and are not restricted to any of these prompts. They are just here to help offer ideas.

Format wise, you can use either [ brackets ] OR narrative prose. We do require that the writing at least be coherent, have proper sentence structure, and is mostly grammatically correct (we realize that writing styles can be loose/creative in [ bracket ] form so we're giving a bit more leeway). One last suggestion we have is try to have the character interacting with the environment and try thinking of the sample less of a narrative piece but more like a post or thread prompt you might make in the game. That will help the sample show not only how you will write the character, but also how you will play them in practice.


Questions: If you have any questions, ask them here.



Clean copy and paste form here:

topgun_textiles: (I guess that's okay.)

[personal profile] topgun_textiles 2015-07-06 11:23 am (UTC)(link)
Excellent, thanks! This is the account.
rustyhonesty: (Just relax and smile)

Re: Accepted!

[personal profile] rustyhonesty 2015-07-06 12:21 pm (UTC)(link)
Thank you~ This is my journal.
nohproblem: (Default)

[personal profile] nohproblem 2015-07-06 12:51 pm (UTC)(link)
Kokoro's development of her own emotions was an idea suggested to her by Mamizou, and something she's doing very consciously and deliberately, largely one emotion at a time. At the time that she lost the Mask of Hope, several religious groups capitalized on the hopeless malaise over the village for their own ends. Her original plan for establishing her own emotions was to simply interact with people (by fighting them) and seeing if her interactions with them can trigger any emotions in her, but as she submerges herself in the situation and learns about how people have been reacting to the incident, she had her first real personal emotional reaction - anger at the three religious leaders for exploiting her situation. In the aftermath of the ensuing battle, she accepted that she would be able to develop her own emotions, and the ensuing feeling of hope is what allowed her to get by despite never finding her Mask of Hope.

Since then, Kokoro has been emotionally experimenting, learning about specific emotions in the hopes of becoming able to feel them herself, with occasional successes. During the second incident she took part in, in which she was co-opting the identity of the urban legend Kuchisake-onna to shock and surprise people, she was eventually having a bit of fun with it - in one or two of her expressions during the event, she can be seen to be smiling faintly (such as in the above icon). At the end of that incident, her urban legend persona led her to an unexpected battle with someone from another world, who used techniques and powers she had never even imagined; through this last experience, while she was trying to surprise others, she ended up experiencing the emotion of surprise herself.

The emotions embodied in her self aren't the same in nature as the emotions embodied in her masks. They're more nuanced, more fluid, and harder to control. With the masks, Kokoro's experiencing of emotions was almost conscious - experience something, decide that it's something she should be angry about, draw upon the Mask of Anger. Without the masks, she experiences them more like a human, just becoming angry because she was wronged, with no steps in between.
Edited 2015-07-06 12:51 (UTC)
courageousbonds: (ᴀɴᴅ ᴛʜᴀᴛ's ᴡʜʏ ɪ ᴛʀᴀᴠᴇʟ)

[personal profile] courageousbonds 2015-07-06 07:33 pm (UTC)(link)
Joining with this one! ♥
rurouni: (Like the bright rainbow)

Kenshin Himura || Rurouni Kenshin || Reserved

[personal profile] rurouni 2015-07-07 02:11 am (UTC)(link)
dismemberment: (Let's Put A Flamethrower On A Chainsaw)

Isaac Clarke | Dead Space | Not Reserved

[personal profile] dismemberment 2015-07-07 03:21 am (UTC)(link)
hirobotics: (destroy him)

Hiro Hamada | Disney's Big Hero 6 | not reserved

[personal profile] hirobotics 2015-07-07 04:45 am (UTC)(link)
pahonia: (Default)

Belarus | Hetalia | Not Reserved

[personal profile] pahonia 2015-07-08 03:26 am (UTC)(link)
izanyagi: Doujin scan by <user name=pixle> (Dramatic Glasses Push)

Yu Narukami | Reserved

[personal profile] izanyagi 2015-07-08 04:32 am (UTC)(link)
altique: (Default)

Eyes Rutherford | Spiral: The Bonds of Reasoning | Not Reserved

[personal profile] altique 2015-07-08 04:59 am (UTC)(link)
vague piano noises.
Edited 2015-07-08 05:00 (UTC)
tangible: shall i finally say goodbye? (「『サヨウナラ』しようか?」)

Revision

[personal profile] tangible 2015-07-08 10:25 pm (UTC)(link)
Kanon feels the most at home alone sometimes. His brother - the only one, just Eyes - is a part of his life, but he's not the biggest. If there's anything in this world that encompasses his world, it's Kiyotaka(-sama) and it's completely because he can give him salvation. Even before everything happened, Kanon had understood: there is nothing in this world that can save him, or his family and friends.

When it happens, it will happen. The worst possible thing that could happen to him is that little flip of his switch. He doesn't think about it that often anymore, but the recent string of happiness - light, floating, something small in his mind - brings his most pessimistic thoughts back to the surface, gathers the storm clouds above his head both ominous and dreary. Ever aware of his surroundings, Kanon does look up and stare, lips pulling into a thin line and soft 'o'.

Even though he's pessimistic and down and the pink of his amulet turns dark and ruddy, it doesn't mean he wants anyone to ask about it. Heaven forbid that immediately; Kanon doesn't want to tell an obvious lie. (He doesn't want to lie at all, but it can't be helped.)

He reaches up, then, to see if he can even touch it, but the answer is 'no'. His wonder clears the overhead weather and he smiles, a touch bitter as he shakes his head and looks away, saying, "Ah, I can't go anywhere like this." Even if he hides away, something will always give his emotions away. Sometimes he thinks it would be better to lock them all up, but he can't even do that because he doesn't have any desire (yet) to know how that would affect him.

Maybe one day...? No, he tells himself, shaking his head and making a fist before punching it into the air in front of himself. It's enough to clear the ruddiness away, return his pink to its natural state, and his smile turns cheery and bright with the air around him again to reflect his resolve.

It's too soon for him to let himself break his heart down.
Edited (Words) 2015-07-08 22:52 (UTC)
nohproblem: (The title of strongest)

[personal profile] nohproblem 2015-07-09 03:28 am (UTC)(link)
Thank you!
dismemberment: (Being Isaac is Suffering)

[personal profile] dismemberment 2015-07-09 03:31 am (UTC)(link)
Here's the journal!